Elden Ring Rivers of Blood Katana not scaling bug comes to light


New updates are being added at the bottom of this story…….

Original story (published on March 07, 2022) follows:

Elden Ring is a popular action RPG that took that was made in collaboration with the fantasy novel writer George R.R. Martin. It is developed by FromSoftware and published by Bandai Namco Entertainment.

Two weeks past its release, the game had nearly a million players hooked worldwide according to SteamDB.

But in the last few days, numerous bugs and glitches such as controller not working on PC and crashing due to due Anti-Cheat and several performance issues have come to light.

That being said, recent reports (1,2,3,4,5,6,7,8,9,10) from Elden Ring players suggest that the Rivers of Blood Katana sword is not scaling according to their stats. Many say they tried upgrading the Str, Dex, and Arcane, but the weapon damage still remains static.

As it turns out, players are now advising others to not increase the weapon damage until it is patched. Below are some reports from Elden Ring players affected by the Rivers of Blood Katana sword not scaling issue.


This weapon scales with str, dex and arcane, improving the weapon to the 10+ state only grants 300+ damage per total between physic and fire damage, that’s fuckin terrible, the weapon is not scaling at all, has everyone else notice this? The damage is static no matter the upgrades and stats Quite a shame because in his base state you can see that this weapon could be extremely OP if not broken

I just got it and spent all my upgrade materials on it, only to be confused when I was struggling to dish out damage. Check the scaling and yeah, there’s no scaling damage next to the base damage. Yet it has letters for scaling, so it has to be a bug. Or maybe they just want to make arcane a useless stat like luck in the souls games. Who knows, but it’s disappointing because I’ve been really hyped to play an arcane blood build and this sword seemed perfect for it. At least I still have the arcane heavy thrusting sword that causes blood loss

Several players are seemingly disappointed and say that the base stats of the Rivers of Blood Katana are really good and that it has the potential to become one of the most powerful swords in the game.

We hope FromSoftware takes a look at the issue and fixes the Katana in an upcoming update. Rest assured, we will be keeping tabs on the matter and update this space when the bug is patched so stay tuned to PiunikaWeb.

Update 1 (March 8)

12:40 pm (IST): As it turns out, multiple weapons appear to be affected by the bug. A Redditor highlighted the issue and confirmed that if some weapons have arcane as one of its scalings, they will have 0 scaling.

If a weapon is not pure physical and it has arcane as one of its scalings, it will have 0 scaling instead (even for physical).

Examples of weapons that work with arcane scaling (pure phys) : dragon communion’s seal, reduvia, morgott’s cursed sword

Examples of weapons that are bugged : Mohgwyn’s sacred spear, rivers of blood, eleonora’s poleblade, clinging bone, regalia of eochaid, marais executioner’s sword (Source)

Update 2 (March 10)

12:05 pm (IST): One of the affected users has alleged that Bandai Namco support is aware of this issue and they are currently investigating it.

Update 3 (March 11)

12:34 pm (IST): A player has shared a screenshot of an email from a support rep who acknowledged the weapon not scaling issue. He said that the team is working to resolve this bug as soon as possible.


Update 4 (March 12)

06:17 pm (IST): While fresh reports regarding this issue continue to pour in, FromSoftware has still not acknowledged it.

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